Pathfinder Second Edition
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Dazzling Flash
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Dazzling Flash [two-actions] (Focus 1)
Uncommon, Cleric, Concentrate, Focus, Light, Manipulate, Visual
Area 15-foot cone
Defense Fortitude
You raise your religious symbol and create a blinding flash of light. Each creature in the area must attempt a Fortitude save.
Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is blinded for 1 round and dazzled for 1 minute. The creature can spend an Interact action rubbing its eyes to end the blinded Condition.
Critical Failure The creature is blinded for 1 round and dazzled for 1 hour.
Heightened (3rd) The area increases to a 30-foot cone.
Attributes
area
15-foot cone
cast_actions
Two-action
category
spell
description
You raise your religious symbol and create a blinding flash of light. Each creature in the area must attempt a Fortitude save.
domain
sun
focus_class
cleric
heightened
Heightened (3rd) The area increases to a 30-foot cone.
level
1
magic_traditions
divine
save_critical_failure
The creature is blinded for 1 round and dazzled for 1 hour.
save_critical_success
The creature is unaffected.
save_failure
The creature is blinded for 1 round and dazzled for 1 minute. The creature can spend an interact action rubbing its eyes to end the blinded condition.
save_success
The creature is dazzled for 1 round.
save_type
fortitude
saving_throw
NORMAL
subcategory
focus
traits
uncommon, cleric, concentrate, focus, light, manipulate, visual
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